A character you've already met
You've met him before. In Krafting Krowns, Count Bloodcell had his own card — the Master of the Humans faction, the vampire out of the human city in the realm of Krystalia.
Now Krafting Krowns is spinning him off into a game built around him: BLOODRUSH — vampires against cowboys, his story told his way.
Sign up and we'll email you the day BLOODRUSH goes live on Kickstarter, with an offer for the people who got here early.
Become a BLOODRUSH V.I.P.
A $1 deposit holds your spot and puts you in the Guild, where the game gets argued about while it is still being built.
Refundable in full at any time before the project moves into production.
What BLOODRUSH is
Count Bloodcell on one side, Billy the Creep on the other, on a twelve-by-twelve grid. Step onto an occupied tile and the overlap resolves — that collision is the game.
The clock turns as you play: morning, afternoon, evening, night. The Cowboy rides from morning to evening. The Vampire is awake in the evening and the night. Both sides get twenty-one actions across the full cycle; when you get them is the asymmetry.
Awake in the evening and the night. A mosquito and a bat for allies, an umbrella against the sun. Wins by turning the Cowboy, by holding more thralls than there are free humans on the board, or by ending the night full of blood.
Moves from morning through evening, never after dark. A scorpion and a coyote for allies, a gun on his hip. Wins by rescuing six humans, or by putting the Vampire down.
BLOODRUSH is still on the workbench — we're building it now. Join us on Discord to watch it come together.
BLOODRUSH is built by Fitz & Pop's Tabletops, an independent studio of two who make the tabletop games in this universe.
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